
The Ask

Since this is a dynamic calendar - functioning both as a schedule and also an action plan/Kanban board - what you see here is the last version that I grabbed a picture of after our project completion. As you see, the tasks we set out to do have mostly all been slotted into the "Completed" row.

Lululemon's manifesto. We ended up gaining a lot of inspiration from this visual text, because we could better understand their tone of voice and attitude - which, in turn, indicates what type of audience they are aiming to attract.



As you can see, I tried to condense a large volume of information into their most actionable form by analyzing trends, highlighting key points, and drawing out what would be useful for us moving forward when we develop a strategy for the company. This insights tree is my attempt to organize my findings further to come to these gold nuggets. An example of something I was trying to think through was whether the business problem was to increase the AMOUNT of customers (breadth), or if it was to DEEPEN the loyalty of existing customers (depth), and how we might approach each of these problem differently.

All of my team's research at a glance. To highlight the three giant yellow sticky notes in the middle left; this tells us how our different sections of research can inform which later parts of the design process. For instance, market insights allow us to align with the client, competitor insights can give us inspiration to ideate upon, and information on loyalty will necessarily constrain us when solutioning.

Whiteboarding: categorizing what contents we should be considering, and the logic behind our yet-to-come strategy

From our in-house UX guru, tips on how to write a good HMW

Diverge: Exploring thematic ideas that we drew out from research. The word cloud was put together by pasting all of our research into a generator, and the most frequent words appear largest. It's a unique, yet simple way to identify keywords!

Converge: Picking out the most probable ideas by colour coding our first exercise's outcomes according to importance and viability, then further iterating upon our selected bunch of HMWs.


I was in charge of creating Persona A, "The Career Woman". I wanted to start off with a simpler, less restrictive brainstorm of just what this user would hear, see, feel, think, say/do. This was also a great exercise for me to exercise my empathy skills for this imaginary person.





Some personal notes on research collection techniques that I revisited in preparation for the onsite store visit

Entrance of the store, with the company's motto and regional illustration front and center

Fitting room design and how customers are using the space. Despite the small amount of people it still looks a bit crowded. Rounded corner design as inspiration.

Using biophilic (natural) decoration and smart mirrors that have QR code stickers - an opportunity for app integration?

What kinds of imagery are the company projecting? Are these globally used images or regional-specific (supposedly the former since the model is not ethnically Asian)



User journey for "The Career Woman," Jolie. Click to enlarge.

User journey for "The Family Guy," Eric. Click to enlarge.


Some different templates and ways of ideating that we considered. In the end, we chose Disney's strategy and modified it slightly by changing the "Realist" stage to simply a dot voting and further narrowing down before applying the "Critic" analysis.

Phase (1)

Phase (2) and (3)

Phase (3) and (4)

Final team reflection. Now, onwards to the next one! I wonder what awaits...